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Post by bloodreaper on Feb 13, 2009 5:37:27 GMT -5
"Tonight we are going to talk about:
"Murder."
I like the Noir silhouette idea. It has a much more brutal and violent connotation than showing the action more directly.
The detail levels on the silhouette outlines are just right.
The murder does seem a bit cold blooded though. It looks more like an execution than a crime of passion. Giving the pistol more kick, or a larger muzzle flash, would make the shooter seem less emotionally distant from the killing and dying. This feels almost too calculated and clean to be titled "Seeing Red'.
Maybe that's just me. --or just the vicodine...
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Post by Darknes on Feb 13, 2009 11:05:06 GMT -5
I feel i have to say this. If a man breaks into my house i will passionately shoot him in the face. So under the right circumstances this doesn't have to be cold-blooded.
I do very much like the silhouettes though.
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Post by bloodreaper on Feb 13, 2009 16:13:01 GMT -5
It's not that shooting is inherently a cold blooded way to kill someone, it's just that shooting someone at lose range, with such neutral body language, seems kind of cold.
If the shooter were leaning forward, he would seem more engaged with the events that he is causing and watching.
Also, his gaze is still locked on where the target's head was when he shot (it's hard to tell where he's looking in silhouette, but it can't be below much his muzzle. ), which gives the impression that the shooter doesn't care about the fate of the victim as much as simply getting the job done. He should be watching his victim fall down and die, either with glee or horrified guilt.
It's just minor things, but together they project a kind of "Sorry, Luigi. Whacking you just good business." sort of vibe.
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Post by Fox on Feb 13, 2009 17:35:54 GMT -5
Which is what it's supposed to do. Robert is an assassin, and this was just another target.
He doesn't know the person..and doesn't really care. Whatever gets him paid.
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Post by Faith on Feb 17, 2009 12:55:06 GMT -5
Heh. Nicely done... And... *snrk...* Lovely conversation. XD
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Post by Fox on Feb 23, 2009 13:27:51 GMT -5
Isn't it, though? =D On a side note..I noticed I haven't put up Through the Fire, Eyes, or Happiness. Hm..currently working on: Heaven. (have part of it sketched, having a bit of a "background block", though) Mother Nature (giftart for a friend, so I'll have to talk to him about it, some more, before sketching) Trouble Lurking (not yet sketched) Words (not yet sketched. There's...a huge wall of text, and I can't think of what all there should be) Hey..I just noticed, that I'm exactly halfway through! =D
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Post by Dragyn on Feb 23, 2009 16:40:07 GMT -5
Oooh...fire...
I like the way that picture came out...I'd sorta' like to see it without the watermark, but I can understand why it's there.
I can't really tell what's going on in Eyes, but the green chick looks pretty creepy, nonetheless.
Happiness...well, the structures look good, and the happiness expressions are good, but I really don't have anything to say about it.
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Post by Faith on Feb 25, 2009 22:23:57 GMT -5
*Laugh!!!* I like the fire one, too. ^-^ Heh. I take it that certain parts are... interchangeable? XD Creepy is a good term. Happiness came out well. I've one thing to mention; to the right of the veiwer, the girl's head looks a bit large for her body... or her arms and such too thin... and the hands look a bit off. But it still looks very good. They at some sort of cafe, or something?
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Post by Fox on Mar 3, 2009 14:10:02 GMT -5
Trouble Lurking is up. I just out-right lost interest in this one. I've been loosing interest in a lot of my stuff, lately. Kind of been going through a.."Yarrrgh...I suck! What's the point? D:"..rut..of late. >.> Anywho. Sheah's an alien shapeshifter(fond of those, aren't I?)..and she doesn't usually have wings. She's the last of her species, and her homeland is, obviously, in ruin. They were wiped out by Zokar's army.
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Post by bloodreaper on Mar 5, 2009 17:40:15 GMT -5
I absolutely love the shadows of the blowing sand on the pillars, and the sand mist itself. That's just too cool.
This is good work, and a very little bit more polishing would have made it even better.
Two quick examples:
You textured the sand with a noise filter right? Using a lower color saturation, or using a low tolerance re-color tool, would have reduced the impact of the tiny greenish specks in it. Loose desert sand is typically mixed to a very uniform color.
I'm not sure how the Add Noise filters work with your program, but hitting the white areas on the pillars (just the outside, doing the channels is probably unneccisary) with a less intense one, with a minimal color saturation, would probably have helped the pillars look stonier.
As is, it took me a moment to realize that that was a stone pillar, and not some strangely shaped, enormous piece of metal.
I've got mixed feelings about the shading on the character herself. It feels like she needs more highlights on her face, to pop out her muzzle and help us see her expression, but the lighting is so ambient, that I wouldn't be able to properly place those highlights myself, so I feel kind of rude, pointing it out.
Maybe that's just the way she looks in that light, and the composition is just going to have to suck it up, for the sake of lighting. Compromise happens.
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Post by Fox on Mar 9, 2009 16:38:53 GMT -5
I made the sand with paint daubs, grain, blur, and dust/scratches, for the most part.
Like I said..I completely lost interest in this one, and it went from being something I wanted to do, to something I had to finish. Maybe, one of these days, I'll re-make it..but for now, I think I'll just focus on getting this challenge, in general, finished.
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Post by Faith on Mar 9, 2009 22:14:43 GMT -5
*Shrug*
I really like it. It turned out very well. I wish I could do something like that... and I don't so much of a reason to redo it. I'd be happy to have made something like that. I don't know why you'd think this lacks a point.
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Post by Fox on Mar 15, 2009 13:31:33 GMT -5
Breaking the Rules is up..and I'll go ahead and slap a "violent and disturbing" label on it. Probably mostly disturbing. I guess I owe and explanation, on this one. Well...Jax (the guy in 88) was sentenced, by Zokar, to a lifetime of bounty hunting. Mostly taking care of poachers and black markets..that sort of stuff. However, he wasn't allowed to make contact with any friends or family; a rule he broke, when he met Nika. Needless to say, Zokar wasn't happy about this, and his personal rivalry with her mother, Sheah, only fueled his rage. Sheah's species are extremely powerful, and her & her two kids are the only ones left. Zokar knew he couldn't kill Nika, but he did not want a grandchild of Sheah in the world. Nika, herself, doesn't die. She knows enough magic to quickly heal herself; but the whole event left a mental scar on Jax, and he avoids talking about this particular event.
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Post by Faith on Mar 16, 2009 0:34:35 GMT -5
That's a sad ordeal.
Heh. Not bad work, though. Only that... well, the blood looks like it's flowing out, too much too fast. But other than that it's not bad. The tail makes a nice addition to those critters you make. ;D
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Post by bloodreaper on Mar 20, 2009 2:01:12 GMT -5
"#18 - Law of Hemoglobin Capacity The human body contains over 12 gallons of blood, sometimes more, under high pressure." -- The Anime Laws of PhysicsEdit:This document can only be quoted with full credits. You can find them here.
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