|
Post by Dragyn on Jan 18, 2010 17:48:41 GMT -5
New version is out, yet again! Download Link!Changes since last time: 1/11/10: Player Name Entry Dialog box now shows up at the end of the game, automatically. Scores are only logged if Player Name is set. Scores recorded on new game or ESC key pressed (to quit) Graphics update: Green Zombie graphics added for N, S, E, and W facings. 1/18/10: Graphics update: Green zombie graphics added for NE, SE, NW, and SW facings. Red and Blue zombie graphics added for all 8 facings. Purple Boss Zombies Graphics added for all 8 facings. Graphical zombie facings modified; N/S/E/W facings only occur on 10 degree arcs. Player Character Graphics added for all 8 facings. Player "Shield" added as graphical health display in sprite graphics mode. The 'X' button on the title bar is disabled. Use ESC to quit. Options menu added. Can toggle between sprites and simple graphics in options. Can adjust game speed in options. Default is 87. Cursor set to Crosshair cursor, for ease of aiming.
|
|
|
Post by Dragyn on Jan 20, 2010 20:24:32 GMT -5
1/19/10: Sound update: Sound added to pistol shot Sound added to Gatling fire Background music added Options Added: Sound and Music toggle options added to menu Gatling fires fewer bullets and somewhat slower 1/20/10: Sound update: sound added to melee attack (thanks, Felblood!) pistol sound attached to ranged zombie attacks. Ranged attack zombies added. About 1 in every 20 zombies will have a gun, now. Graphics and sounds have been added and attached for ranged zombies.
|
|
|
Post by Dragyn on Jan 25, 2010 13:34:41 GMT -5
New Version1/25/10: Title Screen Added. Pressing Enter goes straight into the game. While on the Title Screen, "Press H to view Help" appears on screen for several seconds, and "Press ENTER to begin" appears at the bottom of the screen. Practice Mode has been changed, and is now an option to the options menu. All games start in practice mode if set to true. Cheat/Exploit fixed. It is no longer possible to continue playing after death by repeatedly pressing the Pause key. Music Playlist Randomized, and set so that the same track can't play twice in a row.
|
|
|
Post by Dragyn on Jan 25, 2010 18:45:37 GMT -5
Further Updates for today:
Shotgun Powerup added. 2 bullets are added at a time, and they'll stack up to 20. Powerup Modification: You can only pick up powerups if you need them. HUD modification: the Shotgun now appears in slow 4 if you posess it. The Player Name has been moved, and now appears beneath your score.
|
|
|
Post by Dragyn on Feb 2, 2010 5:04:40 GMT -5
Minor changes, this time, though significant. Download here2/2/10: Shotgun fixed: No longer carries over on new game. Memory usage reduced. Should improve performance.
|
|
|
Post by solecs on May 10, 2010 22:28:54 GMT -5
heres a question can I download the zombie at the top of the page and get the new version or do I have to do each patch individually cuz that could take forever
|
|
|
Post by bloodreaper on May 11, 2010 18:59:58 GMT -5
heres a question can I download the zombie at the top of the page and get the new version or do I have to do each patch individually cuz that could take forever Just download the zip in the post right above yours. It should have all the stuff you need, if I remember right.
|
|
|
Post by Dragyn on May 11, 2010 21:08:05 GMT -5
Note that the links in here are the Java version. The XNA version is the newer, shiner version. They are not cross compatible. For this one, you'll also need the Java Runtime environment. You might already have it. For the XNA one, read through the first post in its thread. There are 2 download links you'd need; my files, and the XNA runtime.
|
|